Ten rules. All enforced.
Times are UTC, always — do not convert them for us.
- 01
No cheating, no exploiting.
Third-party tools, duping, clipping through walls, glitching into bases. Permanent removal, first offence, no appeal.
- 02
No slurs, no harassment.
In game, in voice, in text, in clips. Permanent removal, first offence.
- 03
No ghosting.
When you die, you are out of that fight. Do not spectate, do not relay positions to the group you were just playing with, do not log a second character into the same area.
- 04
No combat logging.
Disconnecting to get out of a fight loses you the fight anyway. First time is a warning, second time you are off the server. Real crashes happen — reconnect, and say so in a ticket before we have to ask.
- 05
One territory per group.
One flag, one base, one group. The server counts flags per player and cannot see that six of you are the same clan — so this one is on you. Anything you build beyond your territory is a stash, and a stash is on its own.
- 06
Build sense.
No bases inside military compounds, on top of tier-3 loot, blocking a road, or sealing a village entrance. If it ruins the map for everyone else, it comes down.
- 07
Banditry is allowed. Spawn camping is not.
Hold people up, rob them, take their boots. Do not sit above a spawn point killing fresh spawns for an hour.
- 08
Come when an admin calls you.
If you are asked into the waiting room on the Discord, be there. Refusing a check is treated as failing it.
- 09
Report through a ticket.
Time, place, names, clip if you have one. Do not argue it out in chat — we read logs, not arguments.
- 10
We do not restore gear.
The single exception is loss to a confirmed server crash, and only when the logs show it. Not desync, not a bad log-out, not a bugged ladder.
Open a ticket on the Discord, once, in one message. We answer once.